Damath rules

Damath is dama with arithmetic. It was invented in the late 1970s by Jesus L. Huenda, a teacher from Sorsogon, and is played as a Department of Education competition in schools across the Philippines.

The board

An ordinary 8×8 dama board, except that every playing square carries an arithmetic operation. The layout is fixed, and it is rotationally symmetric — so neither player gets the friendlier half.

The operation printed on each playing square of a Damath board
·+··÷·×
·+·×·÷·
·÷·×·+·
×·÷··+·
·+··÷·×
·+·×·÷·
·÷·×·+·
×·÷··+·

The chips

Each player has twelve chips numbered 0 to 11, every value used once. This is Whole-Number Damath, the entry-level variant; others swap the values for integers, fractions or radicals while keeping the same board.

RowSideChips, left to right
8Blue / Black11 · 8 · 5 · 2
7Blue / Black0 · 3 · 10 · 7
6Blue / Black9 · 6 · 1 · 4
3Red4 · 1 · 6 · 9
2Red7 · 10 · 3 · 0
1Red2 · 5 · 8 · 11

Moving

Chips move one square diagonally forward. A chip that stops on the far row is crowned a dama and may then slide any distance along an open diagonal, forwards or backwards.

Capturing

Capturing is compulsory — passing is not allowed — and when several captures are available you must take the one that captures the most chips. Between two captures of the same size, a dama's capture takes precedence.

Scoring

This is what makes it Damath. When you capture, the score is:

your chip operation captured chip

The operation is the one printed on the square your chip lands on — not the square it came from. So a 7 landing on a × square after taking a 3 scores 21.

  • A dama taking, or being taken, doubles the result.
  • A dama taking a dama quadruples it.
  • Division is recorded to two decimal places.
  • Dividing by a chip worth zero scores nothing.
  • In a chain capture, each hop is scored separately and added.

Winning

At the end, each player adds the value of their surviving chips, with a dama counted twice, to the points they have taken. The higher total wins.

This is the part that surprises dama players: running out of chips does not lose you the game. If you banked enough points on the way down, you can finish with nothing on the board and still win.